Poster Development
Part 1
For my poster, I decided to go for a Game Boy design. I wrote about Game Boy in one of my previous blog posts, and as someone who played a lot of the games on Game Boy when I was younger, it felt like it was a good starting point.
My starting idea was to have every button on the Game Boy be interactive. So I created rollover buttons and incorporate them in the poster.
I then decided against this as the complexity of having 8 buttons would be too much to create in the time allowed for the poster. I therefore decided to only use the start button, and the A and B button, as I could have two different animations play: Animation 'A', and Animation 'B', starting them with the 'Start' button.

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